Card Codex

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17 May 2024: Card library updated.

Mutational Advantage

1GU · Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Similar cards

Color identity:
NameManaTypeText
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
Acidic Sliver BRCreature — Sliver All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." 2/2
Rose Tyler 1WLegendary Creature — Human Rose Tyler gets +1/+1 for each time counter on it. Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Apocalypse Chime 2Artifact {2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
Mission Briefing UUInstant Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Axelrod Gunnarson 4BBRRLegendary Creature — Giant Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker. 5/5
Pure 1RGSorcery Destroy target multicolored permanent.
Chicken Troupe 1GCreature — Bird Performer Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Chicken Troupe enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/2
Lightshield Array Enchantment At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.
Favor of Jukai 3GEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.
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