Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mutavault

· Land

{T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Similar cards

Color identity:
NameManaTypeText
Orcish Farmer 1RRCreature — Orc {T}: Target land becomes a Swamp until its controller's next untap step. 2/2
Sparring Golem 3Artifact Creature — Golem Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 2/2
Illuminator Virtuoso 1WCreature — Human Rogue Double strike Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 1/1
Veiled Serpent 2UEnchantment When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)
Deathlace BInstant Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Mirari's Wake 3GWEnchantment Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Karn, Silver Golem 5Legendary Artifact Creature — Golem Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. {1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. 4/4
Extraplanar Lens 3Artifact Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Wrenn and Realmbreaker 1GGLegendary Planeswalker — Wrenn Lands you control have "{T}: Add one mana of any color." [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [−2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [−7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Loyalty 4
Rabid Elephant 4GCreature — Elephant Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4
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