Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mutavault

· Land

{T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Similar cards

Color identity:
NameManaTypeText
Unclaimed Territory Land As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
The Irencrag 2Legendary Artifact {T}: Add {C}. Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.
Strength of Unity 3WEnchantment — Aura Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Zoetic Cavern Land {T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Contaminated Ground 1BEnchantment — Aura Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Crimson Fleet Commodore 3RCreature — Ogre Pirate Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. 5/2
Skulking Knight 2BCreature — Zombie Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3
Ancient Den Artifact Land {T}: Add {W}.
Azorius Signet 2Artifact {1}, {T}: Add {W}{U}.
Barkchannel Pathway Land {T}: Add {G}.
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