M:tG card similarity search
2BB · Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
Name | Mana | Type | Text |
---|---|---|---|
Slab Hammer | 2 | Artifact — Equipment | Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2} |
Rosethorn Halberd | G | Artifact — Equipment | When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. Equipped creature gets +2/+1. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) |
Konda's Banner | 2 | Legendary Artifact — Equipment | Konda's Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip {2} |
Mogis's Favor | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Ebon Praetor | 4BB | Creature — Avatar Praetor | First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn. 5/5 |
Nuka-Nuke Launcher | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
Traveling Minister | W | Creature — Human Cleric | {T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1 |
The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
Spiked Ripsaw | 2G | Artifact — Equipment | Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Enslaved Scout | 2R | Creature — Goblin Scout | {2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/2 |