M:tG card similarity search
2BB · Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
Name | Mana | Type | Text |
---|---|---|---|
Flailing Soldier | R | Creature — Human Soldier | {1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability. 2/2 |
Chainbreaker | 2 | Artifact Creature — Scarecrow | Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. 3/3 |
A-Spectral Binding | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. | |
Resistance Reunited | 1W | Instant | Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. |
Dromar's Charm | WUB | Instant | Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn. |
Assembly-Worker | 3 | Artifact Creature — Assembly-Worker | {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. 2/2 |
Blowfly Infestation | 2B | Enchantment | Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. |
Blessing of Belzenlok | B | Instant | Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. |
Sword of the Chosen | 2 | Legendary Artifact | {T}: Target legendary creature gets +2/+2 until end of turn. |
Baneclaw Marauder | Creature — Werewolf | Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |