Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Muzzle

1W · Enchantment — Aura

Enchant creature Prevent all damage that would be dealt by enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Elegant Edgecrafters 4GGCreature — Elf Artificer Elegant Edgecrafters can't be blocked by creatures with power 2 or less. Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) 3/4
Grotesque Hybrid 4BCreature — Zombie Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated. Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn. 3/3
Vortex Runner 2UCreature — Human Wizard As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. 2/3
Blighted Burgeoning 2GEnchantment — Aura Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Sheltered Valley Land If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.
Slip Through Space USorcery Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.
Giltgrove Stalker 1GCreature — Merfolk Warrior Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Gray Harbor Merfolk 1UCreature — Merfolk Rogue Gray Harbor Merfolk can't be blocked. Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker. 0/3
Soulstealer Axe 1Artifact — Equipment Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2}
Dreadlight Monstrosity 4UUCreature — Crab Horror Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. 5/5
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