Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Muzzle

1W · Enchantment — Aura

Enchant creature Prevent all damage that would be dealt by enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Incendiary Command 3RRSorcery Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
Bone Rattler 3BBCreature — Skeleton When Bone Rattler is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard. 4/4
Kiyomaro, First to Stand 3WWLegendary Creature — Spirit Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. */*
Cloak and Dagger 2Tribal Artifact — Rogue Equipment Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3}
Chandra Ablaze 4RRLegendary Planeswalker — Chandra [+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target. [−2]: Each player discards their hand, then draws three cards. [−7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. Loyalty 5
Yotian Soldier 3Artifact Creature — Soldier Vigilance 1/4
Durable Coilbug 1BCreature — Insect {4}{B}: Return Durable Coilbug from your graveyard to your hand. 2/2
Gods' Hall Guardian 5WCreature — Cat Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6
Sap Vitality BBInstant Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.
Shriekgeist 1UCreature — Spirit Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1
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