M:tG card similarity search
3 · Artifact
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Merfolk Mesmerist | 1U | Creature — Merfolk Wizard | {U}, {T}: Target player mills two cards. 1/2 |
Braids, Conjurer Adept | 2UU | Legendary Creature — Human Wizard | At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. 2/2 |
Dreamshaper Shaman | 5R | Enchantment Creature — Minotaur Shaman | At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. 5/4 |
Garruk's Harbinger | 1GG | Creature — Beast | Hexproof from black Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/3 |
Venser's Journal | 5 | Artifact | You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand. |
A-Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Bag Check | 1UU | Instant | Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card. |
Krosan Tusker | 5GG | Creature — Boar Beast | Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.) 6/5 |
Wall of Lost Thoughts | 1U | Creature — Wall | Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. 0/4 |