M:tG card similarity search
1GGW · Creature — Fungus
Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Stolen Grain | 4BB | Sorcery | Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life. |
| Taste of Blood | B | Sorcery | Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life. |
| Vampiric Touch | 2B | Sorcery | Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life. |
| Disciple of Perdition | 1B | Creature — Human Warlock | When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both. • You draw a card and you lose 1 life. • Exile target opponent's graveyard. That player loses 1 life. 1/3 |
| A-Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
| Renegade Doppelganger | 1U | Creature — Shapeshifter | Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) 0/1 |
| Vicious Battlerager | 3B | Creature — Dwarf Barbarian | When Vicious Battlerager enters the battlefield, you take the initiative. Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life. 1/5 |
| Vogar, Necropolis Tyrant | 3BB | Legendary Creature — Zombie Giant | Menace Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant. When Vogar dies, draw a card for each +1/+1 counter on it. 4/4 |
| Nomad Stadium | Land | {T}: Add {W}. Nomad Stadium deals 1 damage to you. Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard. | |
| Soul Enervation | 3B | Enchantment | Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |