Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mycosynth Lattice

6 · Artifact

All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

Similar cards

Color identity:
NameManaTypeText
Aphetto Runecaster 3UCreature — Human Wizard Whenever a permanent is turned face up, you may draw a card. 2/3
Induce Paranoia 2UUInstant Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Instruments of War 4Artifact Flash As Instruments of War enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1.
Pulverize 4RRSorcery You may sacrifice two Mountains rather than pay this spell's mana cost. Destroy all artifacts.
Chiss-Goria, Forge Tyrant 6RRRLegendary Creature — Dragon Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts. 5/4
Protean War Engine RWArtifact — Vehicle As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3 0/4
Pest Control WBSorcery Destroy all nonland permanents with mana value 1 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Largepox BBBBSorcery Each player discards a card, then loses 1 life, then sacrifices an artifact, a creature, an enchantment, a land, a planeswalker, and a tribal permanent, then exiles a card from their graveyard, then puts the top card of their library into their graveyard, then removes a counter from a permanent they control, then gets a poison counter.
Geist of the Lonely Vigil 1WCreature — Spirit Cleric Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. 2/3
Decommission 2WInstant Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.
Page 142