Card Codex

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17 May 2024: Card library updated.

Myr Convert

2 · Artifact Creature — Phyrexian Myr

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) {T}, Pay 2 life: Add one mana of any color. 2/1

Similar cards

Color identity:
NameManaTypeText
Bloodchief Ascension BEnchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Temple Elder 2WCreature — Human Cleric {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2
Vesuvan Mist 1UInstant Kicker {1}{B} Return target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Wall of Shards 1WSnow Creature — Wall Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8
Thrasher Brute 3BCreature — Orc Warrior Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life. 4/3
Tidal Control 1UUEnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
Shepherd of Rot 1BCreature — Zombie Cleric {T}: Each player loses 1 life for each Zombie on the battlefield. 1/1
Kaya, Ghost Assassin 2WBLegendary Planeswalker — Kaya [0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [−1]: Each opponent loses 2 life and you gain 2 life. [−2]: Each opponent discards a card and you draw a card. Loyalty 5
Mana-Charged Dragon 4RRCreature — Dragon Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5
Inferno Trap 3RInstant — Trap If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature.
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