M:tG card similarity search
3 · Artifact Creature — Myr
When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Citanul Woodreaders | 2G | Creature — Human Druid | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. 1/4 |
| Crumbling Vestige | Land | Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.) | |
| Taunting Arbormage | 2G | Creature — Elf Wizard | Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3 |
| Glowspore Shaman | BG | Creature — Elf Shaman | When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.) 3/1 |
| Aviary Mechanic | 1W | Creature — Dwarf Artificer | When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. 2/2 |
| Gibbering Fiend | 1R | Creature — Devil | When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. 2/1 |
| Prescient Chimera | 3UU | Creature — Chimera | Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 3/4 |
| Rift | Legendary Land | Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.) Rift enters the battlefield tapped. {T}: Add {C}. | |
| Guiding Bolt | 2W | Instant | Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| Skywhaler's Shot | 2W | Instant | Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |