M:tG card similarity search
3 · Artifact Creature — Myr
{T}: Target land becomes an artifact in addition to its other types until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Everything Comes to Dust | 7WWW | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments. |
Majestic Metamorphosis | 2U | Instant | Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card. |
Bloodbat Summoner | Creature — Vampire Wizard | Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 | |
Golgari Keyrune | 3 | Artifact | {T}: Add {B} or {G}. {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. |
Hostile Desert | Land — Desert | {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. | |
Gruul War Plow | 4 | Artifact | Creatures you control have trample. {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. |
Arcane Adaptation | 2U | Enchantment | As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
Elemental Uprising | 1G | Instant | Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able. |
Silumgar Monument | 3 | Artifact | {T}: Add {U} or {B}. {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. |
Kamahl, Fist of Krosa | 4GG | Legendary Creature — Human Druid | {G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. 4/3 |