Card Codex

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17 May 2024: Card library updated.

Myra the Magnificent

2UR · Legendary Creature — Human Performer

Whenever you cast an instant or sorcery spell from your hand, open an Attraction. {X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost. 2/4

Similar cards

Color identity:
NameManaTypeText
Tribute to the World Tree GGGEnchantment Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
The Archimandrite 2URWLegendary Creature — Human Advisor At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. 0/5
By Gnome Means 2WEnchantment {1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. {1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.
Kumano's Pupils 4RCreature — Human Shaman If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. 3/3
Restorative Burst 3GGSorcery Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Spark Harvest BSorcery As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.
Marchesa, the Black Rose 1UBRLegendary Creature — Human Wizard Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. 3/3
Wand of Denial 2Artifact {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Warmth 1WEnchantment Whenever an opponent casts a red spell, you gain 2 life.
Falter 1RInstant Creatures without flying can't block this turn.
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