M:tG card similarity search
4U · Instant
Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Kazandu Mammoth | 1GG | Creature — Elephant | Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn. 3/3 |
Splendid Genesis | GGGG | Sorcery | Shuffle all cards in the game together and deal them into three decks. The game continues with a new player. |
Seer of the Last Tomorrow | 2U | Creature — Naga Cleric | {U}, {T}, Discard a card: Target player mills three cards. 1/4 |
Skullclamp | 1 | Artifact — Equipment | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |
Stall for Time | 2W | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card. |
The True Scriptures | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, destroy up to one target creature or planeswalker that player controls. II — Each opponent discards three cards, then mills three cards. III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up). | |
Nephalia Drownyard | Land | {T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards. | |
Eureka Moment | 2GU | Instant | Draw two cards. You may put a land card from your hand onto the battlefield. |
Projektor Inspector | 2U | Creature — Human Detective | Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. 3/2 |
Skyshroud Blessing | 1G | Instant | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. |