M:tG card similarity search
4U · Instant
Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Seer's Sundial | 4 | Artifact | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. |
Tymora's Invoker | 1U | Creature — Orc Rogue | Sleight of Hand — {8}: Draw two cards. 1/3 |
Inspiring Refrain | 4UU | Sorcery | Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Indentured Djinn | 1UU | Creature — Djinn | Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4 |
Mulldrifter | 4U | Creature — Elemental | Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Shore Keeper | U | Creature — Trilobite | {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. 0/3 |
Sire of Stagnation | 4UB | Creature — Eldrazi | Devoid (This card has no color.) Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of their library and you draw two cards. 5/7 |
Invasion of Amonkhet | 1UB | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.) |
Endless Atlas | 2 | Artifact | {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. |
Trial of Knowledge | 3U | Enchantment | When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand. |