Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mysterious Pathlighter

2W · Creature — Faerie

Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2

Similar cards

Color identity:
NameManaTypeText
Watchwing Scarecrow 4Artifact Creature — Scarecrow Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. 2/4
Hallar, the Firefletcher 1RGLegendary Creature — Elf Archer Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, the Firefletcher, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent. 3/3
Shrieking Drake UCreature — Drake Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1
Blessings of Nature 4GSorcery Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Frankenstein's Monster XBBCreature — Zombie As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1
Korvold, Fae-Cursed King 2BRGLegendary Creature — Dragon Noble Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. 4/4
Vodalian Wave-Knight 2WUCreature — Merfolk Knight Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. 3/3
Agitator Ant 2RCreature — Insect At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 2/2
Ivorytusk Fortress 2WBGCreature — Elephant Untap each creature you control with a +1/+1 counter on it during each other player's untap step. 5/7
Now You See Me . . . WInstant Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat.
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