M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Cloaked Cadet | 4G | Creature — Human Ranger | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. 2/4 |
Lyzolda, the Blood Witch | 1BR | Legendary Creature — Human Cleric | {2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black. 3/1 |
Disrupt | U | Instant | Counter target instant or sorcery spell unless its controller pays {1}. Draw a card. |
Lantern of the Lost | 1 | Artifact | When Lantern of the Lost enters the battlefield, exile target card from a graveyard. {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. |
Lord Windgrace | 2BRG | Legendary Planeswalker — Windgrace | [+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. [−3]: Return up to two target land cards from your graveyard to the battlefield. [−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander. Loyalty 5 |
Skullport Merchant | 2B | Creature — Dwarf Citizen | When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}{B}, Sacrifice another creature or a Treasure: Draw a card. 1/4 |
Seafaring Werewolf | Creature — Werewolf | Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 | |
Ancestral Vision | Sorcery | Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards. | |
Jessie Zane, Fangbringer | 1GG | Legendary Creature — Human Assassin | Deathtouch When Jessie Zane enters the battlefield and whenever you cast a Snake spell, conjure a card named Ambush Viper into the top six cards of your library at random. It perpetually gains "When this creature enters the battlefield, draw a card." 3/4 |
Excavating Anurid | 4G | Creature — Frog Beast | When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. 4/4 |