M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Rain of Revelation | 3U | Instant | Draw three cards, then discard a card. |
Sift | 3U | Sorcery | Draw three cards, then discard a card. |
Sky Hussar | 3WU | Creature — Human Knight | Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.) 4/3 |
Words of Wind | 2U | Enchantment | {1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead. |
Living Conundrum | 4U | Creature — Elemental | Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5 |
Smuggler's Share | 2W | Enchantment | At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn. |
Warriors' Lesson | G | Instant | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." |
Overmaster | R | Sorcery | The next instant or sorcery spell you cast this turn can't be countered. Draw a card. |
Dusk Urchins | 2B | Creature — Ouphe | Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins dies, draw a card for each -1/-1 counter on it. 4/3 |
Desperate Ravings | 1R | Instant | Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |