Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mystery Key

1U · Artifact — Equipment

When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Tovolar, Dire Overlord 1RGLegendary Creature — Human Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3
Driven 1GSorcery Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
RMS Titanic 3RLegendary Artifact — Vehicle Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 7/1
Jeskai Elder 1UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. 1/2
Toski, Bearer of Secrets 3GLegendary Creature — Squirrel This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card. 1/1
Zombie Cheese Magician Stickers {TK}{TK} — First strike {TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many cards. {TK}{TK} — 3/3 {TK}{TK}{TK} — 6/2
Mask of Memory 2Artifact — Equipment Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Windrider Patrol 3UUCreature — Merfolk Wizard Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/3
Vivisurgeon's Insight 3UUSorcery Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Lavacore Elemental 2RCreature — Elemental Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. 5/3
Page 12