M:tG card similarity search
1WW · Creature — Human Nomad Mystic
Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying. 2/1
Name | Mana | Type | Text |
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Abbey Matron | 2W | Creature — Human Cleric | {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3 |
Zamriel, Seraph of Steel | 2WW | Legendary Creature — Angel | Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4 |
Behemoth Sledge | 1GW | Artifact — Equipment | Equipped creature gets +2/+2 and has trample and lifelink. Equip {3} |
Loxodon Warhammer | 3 | Artifact — Equipment | Equipped creature gets +3/+0 and has trample and lifelink. Equip {3} |
Rot Farm Mortipede | 3B | Creature — Insect | Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. 3/4 |
Eater of Virtue | 1 | Legendary Artifact — Equipment | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} |
Mycosynth Fiend | 2G | Creature — Phyrexian Horror | Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. 2/2 |
Armored Ascension | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |
Favor of Jukai | 3G | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. |
Fresh-Faced Recruit | 1R/W | Creature — Human Soldier | As long as it's your turn, Fresh-Faced Recruit has first strike. 2/1 |