Card Codex

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17 May 2024: Card library updated.

Mystic Decree

2UU · World Enchantment

All creatures lose flying and islandwalk.

Similar cards

Color identity:
NameManaTypeText
Aeronaut Admiral 3WCreature — Human Pilot Flying Vehicles you control have flying. 3/1
Defiant Bloodlord 5BBCreature — Vampire Flying Whenever you gain life, target opponent loses that much life. 4/5
Seraph of Dawn 2WWCreature — Angel Flying, lifelink 2/4
Carrion Locust 2BCreature — Insect Horror Flying When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. 2/1
Dense Canopy 1GEnchantment Creatures with flying can block only creatures with flying.
Malach of the Dawn 2WWCreature — Angel Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Withengar Unbound Legendary Creature — Demon Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. 13/13
Tezzeret's Simulacrum 3Artifact Creature — Golem {T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead. 2/3
Triarch Praetorian 1BArtifact Creature — Necron Flying Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life. Unearth {4}{B} ({4}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
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