Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mystic Decree

2UU · World Enchantment

All creatures lose flying and islandwalk.

Similar cards

Color identity:
NameManaTypeText
Cruel Tutor 2BSorcery Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Imperial Seal BSorcery Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Vampiric Tutor BInstant Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Pillar Tombs of Aku 2BBWorld Enchantment At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.
Qarsi Sadist 1BCreature — Human Cleric Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. 1/3
Vampire Spawn 2BCreature — Vampire When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3
Gibbering Descent 4BBEnchantment At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Town-Razer Tyrant 2RRCreature — Dragon Flying When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." 4/4
Hornet Queen 4GGGCreature — Insect Flying, deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch. 2/2
Heavenly Qilin 2WCreature — Kirin Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. 2/2
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