M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Essence Infusion | 1B | Sorcery | Put two +1/+1 counters on target creature. It gains lifelink until end of turn. |
Dwarven Weaponsmith | 1R | Creature — Dwarf Artificer | {T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep. 1/1 |
Stony Strength | G | Instant | Put a +1/+1 counter on target creature you control. Untap that creature. |
Eye of the Storm | 5UU | Enchantment | Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. |
Shield Broker | 3UU | Creature — Cephalid Advisor | When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/4 |
Zevlor, Elturel Exile | 1UBR | Legendary Creature — Tiefling Warrior | Haste {2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent. 4/2 |
Lorehold Apprentice | RW | Creature — Human Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." 2/2 |
Dualcaster Mage | 1RR | Creature — Human Wizard | Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. 2/2 |
Assure | G/WG/W | Instant | Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. |
Scattering Stroke | 2UU | Instant | Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |