Card Codex

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17 May 2024: Card library updated.

Mystic Enforcer

2GW · Creature — Human Nomad Mystic

Protection from black Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. 3/3

Similar cards

Color identity:
NameManaTypeText
Nocturnal Raid 2BBInstant Black creatures get +2/+0 until end of turn.
Mul Daya Channelers 1GGCreature — Elf Druid Shaman Play with the top card of your library revealed. As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color." 2/2
Applejack 2GWLegendary Creature — Pony Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token. 4/4
Nomad Decoy 2WCreature — Human Nomad {W}, {T}: Tap target creature. Threshold — {W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard. 1/2
Daybreak Coronet WWEnchantment — Aura Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Aeronaut Admiral 3WCreature — Human Pilot Flying Vehicles you control have flying. 3/1
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Melesse Spirit 3WWCreature — Angel Spirit Flying, protection from black 3/3
Grim Captain's Call 2BSorcery Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
Veteran Ghoulcaller 1BCreature — Human Rogue Menace Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand. 2/2
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