Card Codex

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17 May 2024: Card library updated.

Mystic Enforcer

2GW · Creature — Human Nomad Mystic

Protection from black Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. 3/3

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Color identity:
NameManaTypeText
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Furnace Spirit 2RCreature — Spirit Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
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Indestructibility 3WEnchantment — Aura Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
Sulam Djinn 5GCreature — Djinn Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6
Soldevi Simulacrum 4Artifact Creature — Soldier Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. 2/4
Silent Gravestone 1Artifact Cards in graveyards can't be the targets of spells or abilities. {4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
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