M:tG card similarity search
3U · Sorcery
Draw three cards. Then discard two cards unless you discard a creature card.
Name | Mana | Type | Text |
---|---|---|---|
Infernal Kirin | 2BB | Legendary Creature — Kirin Spirit | Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. 3/3 |
Light Up the Stage | 2R | Sorcery | Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
Hansk, Slayer Zealot | 2RG | Legendary Creature — Human Archer | At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.) {T}: Hansk, Slayer Zealot deals 2 damage to target creature. Whenever a Zombie an opponent controls dies, draw a card. 4/4 |
Littjara Kinseekers | 3U | Creature — Shapeshifter | Changeling (This card is every creature type.) When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. 2/4 |
Reckoner's Bargain | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards. |
Pirate's Landing | R | Sorcery | Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead. |
Pedantic Learning | UU | Enchantment | Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card. |
Candlelit Cavalry | 4G | Creature — Human Knight | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5 |
Captain's Call | 3W | Sorcery | Create three 1/1 white Soldier creature tokens. |
Graxiplon | 5U | Creature — Beast | Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type. 3/4 |