Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mystic Might

U · Enchantment — Aura

Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Capashen Knight 1WCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: Capashen Knight gets +1/+0 until end of turn. 1/1
Wild Aesthir 2WCreature — Bird Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn. 1/1
Blood Bairn 2BCreature — Vampire Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2
Impending Disaster 1REnchantment At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.
Aven Brigadier 3WWWCreature — Bird Soldier Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1. 3/5
Clutch of Undeath 3BBEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
Spy Kit 2Artifact — Equipment Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2}
Flowstone Wall 2RCreature — Wall Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. 0/6
Spell Counter 2UUInstant Counter target spell. Gotcha — If an opponent says "spell" or "counter," you may say "Gotcha!" When you do, return Spell Counter from your graveyard to your hand.
A-Cloister Gargoyle 1WArtifact Creature — Gargoyle When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/3
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