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17 May 2024: Card library updated.

Mystic Redaction

2U · Enchantment

At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Similar cards

Color identity:
NameManaTypeText
Witness of Tomorrows 4UEnchantment Creature — Sphinx Flying {3}{U}: Scry 1. 3/4
Umbilicus 4Artifact At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.
Side Quest WSorcery Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)
Horses of the Bruinen 3UUSorcery Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
Thayan Evokers 2UCreature — Human Wizard Double team When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card. Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers. 1/1
Famished Foragers 3RCreature — Vampire When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. {2}{R}, Discard a card: Draw a card. 4/3
Conspiracy Theorist 1RCreature — Human Shaman Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. 2/2
Hair-Strung Koto 6Artifact Tap an untapped creature you control: Target player mills a card.
Magmaroth 3RCreature — Elemental At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth. 5/5
Kaya, Ghost Haunter 2WBLegendary Planeswalker — Kaya [0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield. [−1]: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature." [−2]: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted." Loyalty 3
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