Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mystic Repeal

G · Instant

Put target enchantment on the bottom of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Kavu Howler 4GGCreature — Kavu When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order. 4/5
Nessian Game Warden 3GGCreature — Beast When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 4/5
Spirit Shackle BBEnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Man-o'-War 2UCreature — Jellyfish When Man-o'-War enters the battlefield, return target creature to its owner's hand. 2/2
Snow Hound 2WCreature — Dog {1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand. 1/1
Sage Owl 1UCreature — Bird Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1
Spire Owl 1UCreature — Bird Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1
Painful Memories 1BSorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Maze's End Land Maze's End enters the battlefield tapped. {T}: Add {C}. {3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Soldevi Excavations Land If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1.
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