M:tG card similarity search
2 · Artifact
{1}, {T}: Add one mana of any color. {5}, {T}: Transform Mystic Skull.
| Name | Mana | Type | Text |
|---|---|---|---|
| Thalakos Lowlands | Land | {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step. | |
| Tranquil Garden | Land | {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step. | |
| Vec Townships | Land | {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. | |
| Waterveil Cavern | Land | {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step. | |
| Wolfwillow Haven | 1G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn. |
| "Name Sticker" Goblin | 2R | Creature — Goblin Guest | When this creature enters the battlefield from anywhere other than a graveyard or exile, if it's on the battlefield and you control 9 or fewer creatures named "Name Sticker" Goblin, roll a 20-sided die. 1-6 | Add {R}{R}{R}{R}. 7-14 | Add {R}{R}{R}{R}{R}. 15-20 | Add {R}{R}{R}{R}{R}{R}. 2/2 |
| Thornscape Master | 2GG | Creature — Human Wizard | {R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. 2/2 |
| Scheming Fence | WU | Creature — Human Citizen | As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3 |
| Squid Fire Knight | Stickers | {TK}{TK} — {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore. {TK}{TK}{TK} — Protection from odd mana values {TK}{TK} — 4/1 {TK}{TK}{TK}{TK} — 6/6 | |
| Channel | GG | Sorcery | Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. |