Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mystic Speculation

U · Sorcery

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Similar cards

Color identity:
NameManaTypeText
Angel of Grace 3WWCreature — Angel Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. 5/4
Tar Fiend 5BCreature — Elemental Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. 4/4
Snake Cult Initiation 3BEnchantment — Aura Enchant creature Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)
Legion's Chant 2WSorcery — Chorus Starting intensity 3 Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is Legion's Chant's intensity. All Chorus cards you own intensify by 1.
Cursed Ronin 3BCreature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: Cursed Ronin gets +1/+1 until end of turn. 1/1
Sparkshaper Visionary 2UCreature — Human Wizard At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.) 0/5
Norn's Inquisitor 1WCreature — Phyrexian Knight When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. 1/1
Unexplained Disappearance 1UInstant Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Commercial District Land — Mountain Forest ({T}: Add {R} or {G}.) Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Elegant Parlor Land — Mountain Plains ({T}: Add {R} or {W}.) Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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