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17 May 2024: Card library updated.

Mystic Subdual

1U · Enchantment — Aura

Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

Similar cards

Color identity:
NameManaTypeText
Gravitational Shift 3UUEnchantment Creatures with flying get +2/+0. Creatures without flying get -2/-0.
Ghoulish Impetus 2BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.
Gleam of Authority 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Oppressive Rays WEnchantment — Aura Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
The Black Breath 2BSorcery Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Cooped Up 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature.
Dreadful Apathy 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature.
Ob Nixilis's Cruelty 2BInstant Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
Sage's Reverie 3WEnchantment — Aura Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Gumdrop Poisoner 2BCreature — Human Warlock Lifelink When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. 3/2
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