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17 May 2024: Card library updated.

Mystic Subdual

1U · Enchantment — Aura

Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

Similar cards

Color identity:
NameManaTypeText
Reprobation 1WEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
Entangler 2WWEnchantment — Aura Enchant creature Enchanted creature can block any number of creatures.
Hopping Automaton 3Artifact Creature — Construct {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2
Eaten by Piranhas 1UEnchantment — Aura Flash Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Fowl Play 2UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Final Revels 4BSorcery Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.
Toxic Deluge 2BSorcery As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
Ichthyomorphosis 2UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Tooth Collector 2BCreature — Human Rogue When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. 3/2
Supersize 1GInstant Target creature gets +3½/+3½ until end of turn.
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