M:tG card similarity search
1U · Enchantment — Aura
You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Name | Mana | Type | Text |
---|---|---|---|
Cryptoplasm | 1UU | Creature — Shapeshifter | At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability. 2/2 |
Skin Invasion | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. |
Signature Spells | 4UU | Enchantment | When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them. At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost. |
Wretched Gryff | 7 | Creature — Eldrazi Hippogriff | Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying 3/4 |
Riddleform | 1U | Enchantment | Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Haughty Djinn | 1UU | Creature — Djinn | Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast. */4 |
Assemble the Players | 1W | Enchantment | You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library. |
Take Flight | 3U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." |
Hyena Umbra | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Squeeze | 3U | Enchantment | Sorcery spells cost {3} more to cast. |