Card Codex

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17 May 2024: Card library updated.

Mystical Dispute

2U · Instant

This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}.

Similar cards

Color identity:
NameManaTypeText
Aven Interrupter 1WWCreature — Bird Rogue Flash Flying When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast. 2/2
Thwart the Grave 4BBSorcery This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Esior, Wardwing Familiar 1ULegendary Creature — Bird Flying Spells your opponents cast that target one or more commanders you control cost {3} more to cast. Partner (You can have two commanders if both have partner.) 1/3
Glen Elendra Archmage 3UCreature — Faerie Wizard Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Embercleave 4RRLegendary Artifact — Equipment Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Synchronized Eviction 4UInstant This spell costs {2} less to cast if you control at least two creatures that share a creature type. Put target nonland permanent into its owner's library second from the top.
Statute of Denial 2UUInstant Counter target spell. If you control a blue creature, draw a card, then discard a card.
Daru Warchief 2WWCreature — Human Soldier Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. 1/1
Delay 1UInstant Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Avoid Fate GInstant Counter target instant or Aura spell that targets a permanent you control.
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