M:tG card similarity search
4GGG · Enchantment — Aura
Enchant creature Enchanted creature gets +8/+8 and has trample.
Name | Mana | Type | Text |
---|---|---|---|
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
Shoot Down | 3G | Sorcery | Exile target artifact, enchantment, or creature with flying. |
Curse of Chains | 1W/U | Enchantment — Aura | Enchant creature At the beginning of each upkeep, tap enchanted creature. |
Jace's Phantasm | U | Creature — Illusion | Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. 1/1 |
Sword of Sinew and Steel | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from black and from red. Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact. Equip {2} |
Auriok Glaivemaster | W | Creature — Human Soldier | As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. 1/1 |
Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. |
Drakewing Krasis | 1GU | Creature — Lizard Drake | Flying, trample 3/1 |
Sadistic Glee | B | Enchantment — Aura | Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature. |
Lavamancer's Skill | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature." |