Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mythic Proportions

4GGG · Enchantment — Aura

Enchant creature Enchanted creature gets +8/+8 and has trample.

Similar cards

Color identity:
NameManaTypeText
Dormant Grove 3GEnchantment At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
Noxious Groodion 2BCreature — Beast Deathtouch 2/2
Heart of Light 2WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.
Ashcoat Bear 1GCreature — Bear Flash (You may cast this spell any time you could cast an instant.) 2/2
Malamet War Scribe 3WWCreature — Cat Warrior When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3
Rouse 1BInstant If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. Target creature gets +2/+0 until end of turn.
Dragon Whelp 2RRCreature — Dragon Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. 2/3
Veteran Motorist RWCreature — Dwarf Pilot When Veteran Motorist enters the battlefield, scry 2. Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. 3/1
Twinblade Paladin 3WCreature — Human Knight Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) 3/3
Aurochs Herd 5GCreature — Aurochs Trample When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 4/4
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