M:tG card similarity search
· Plane — Wildfire
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it. Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.
Name | Mana | Type | Text |
---|---|---|---|
Guerrilla Tactics | 1R | Instant | Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target. |
Dakmor Plague | 3BB | Sorcery | Dakmor Plague deals 3 damage to each creature and each player. |
Dry Spell | 1B | Sorcery | Dry Spell deals 1 damage to each creature and each player. |
Famine | 3BB | Sorcery | Famine deals 3 damage to each creature and each player. |
Fire Tempest | 5RR | Sorcery | Fire Tempest deals 6 damage to each creature and each player. |
Inferno | 5RR | Instant | Inferno deals 6 damage to each creature and each player. |
Rain of Embers | 1R | Sorcery | Rain of Embers deals 1 damage to each creature and each player. |
Steam Blast | 2R | Sorcery | Steam Blast deals 2 damage to each creature and each player. |
Fight with Fire | 2R | Sorcery | Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.) |
Witch Hunter | 2WW | Creature — Human Cleric | {T}: Witch Hunter deals 1 damage to target player or planeswalker. {1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand. 1/1 |