Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nadaar, Selfless Paladin

2W · Legendary Creature — Dragon Knight

Vigilance Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. 3/3

Similar cards

Color identity:
NameManaTypeText
Spectral Flight 1UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying.
Wings of Hope WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+3 and has flying.
Quintorius, Field Historian 3RWLegendary Creature — Elephant Cleric Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. 2/4
Herald of Leshrac 6BCreature — Avatar Flying Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Herald of Leshrac gets +1/+1 for each land you control but don't own. When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control. 2/4
Mad Auntie 2BCreature — Goblin Shaman Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2
Marauding Raptor 1RCreature — Dinosaur Creature spells you cast cost {1} less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. 2/3
Goblin Guide RCreature — Goblin Scout Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand. 2/2
Hungering Hydra XGCreature — Hydra Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0
Rank and File 2BBCreature — Zombie When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. 3/3
Tidal Influence 2UEnchantment Cast this spell only if no permanents named Tidal Influence are on the battlefield. Tidal Influence enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Tidal Influence. As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0. As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0. Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Page 462