M:tG card similarity search
1G · Creature — Naga Druid
{T}: Add one mana of any type that a land you control could produce. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Metropolis Angel | 3WU | Creature — Angel Soldier | Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/3 |
| Metropolis Angel | 2WU | Creature — Angel Soldier | Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/1 |
| Nils, Discipline Enforcer | 2W | Legendary Creature — Human Cleric | At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2 |
| Case of the Shattered Pact | 2 | Enchantment — Case | When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. |
| Restless Vents | Land | Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. | |
| Quarry Beetle | 4G | Creature — Insect | When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. 4/5 |
| Minas Tirith | Legendary Land | Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn. | |
| Anathemancer | 1BR | Creature — Zombie Wizard | When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |
| Magus of the Library | GG | Creature — Human Wizard | {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. 1/1 |
| Lava Blister | 1R | Sorcery | Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them. |