M:tG card similarity search
2R/WR/W · Legendary Planeswalker — Nahiri
As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. [−X]: Nahiri, Storm of Stone deals X damage to target tapped creature. Loyalty 6
Name | Mana | Type | Text |
---|---|---|---|
Battlewise Aven | 3W | Creature — Bird Soldier | Flying Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. 2/2 |
Feral Hydra | XG | Creature — Hydra Beast | Feral Hydra enters the battlefield with X +1/+1 counters on it. {3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability. 0/0 |
Earthquake Dragon | 14G | Creature — Elemental Dragon | This spell costs {X} less to cast, where X is the total mana value of Dragons you control. Flying, trample {2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. 10/10 |
Ballroom Brawlers | 3WW | Creature — Human Warrior | Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5 |
Patron of the Orochi | 6GG | Legendary Creature — Spirit | Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate only once each turn. 7/7 |
Rise of the Hobgoblins | R/WR/W | Enchantment | When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn. |
Knight of Grace | 1W | Creature — Human Knight | First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent. 2/2 |
Clan Defiance | XRG | Sorcery | Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player or planeswalker. |
Crater's Claws | XR | Sorcery | Crater's Claws deals X damage to any target. Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater. |
Looming Spires | Land | Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}. |