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5 · Artifact
Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.
Name | Mana | Type | Text |
---|---|---|---|
Frost Marsh | Snow Land | Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B}. | |
Glasspool Shore | Land | Glasspool Shore enters the battlefield tapped. {T}: Add {U}. | |
Golgari Guildgate | Land — Gate | Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}. | |
Gruul Guildgate | Land — Gate | Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}. | |
Hagra Broodpit | Land | Hagra Broodpit enters the battlefield tapped. {T}: Add {B}. | |
Highland Lake | Land | Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}. | |
Highland Weald | Snow Land | Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}. | |
Izzet Guildgate | Land — Gate | Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}. | |
Jungle Shrine | Land | Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}. | |
Jwari Ruins | Land | Jwari Ruins enters the battlefield tapped. {T}: Add {U}. |