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17 May 2024: Card library updated.

Nalia de'Arnise

1WB · Legendary Creature — Human Rogue

You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Kamahl's Druidic Vow XGGLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Andúril, Narsil Reforged 2Legendary Artifact — Equipment Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3}
A-Oran-Rief Ooze 2GCreature — Ooze When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2
Shu Yun, the Silent Tempest 2ULegendary Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2
Rattleback Apothecary 2BCreature — Gorgon Warlock Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2
Dungeon of the Mad Mage Dungeon Yawning Portal — You gain 1 life. (Leads to: Dungeon Level) Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns) Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level) Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level) Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard) Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines) Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines) Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair) Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Coiling Stalker 1GCreature — Snake Ninja Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it. 2/1
Elspeth Resplendent 3WWLegendary Planeswalker — Elspeth [+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. [−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. [−7]: Create five 3/3 white Angel creature tokens with flying. Loyalty 5
Sally Sparrow 2WULegendary Creature — Human Detective You may cast creature spells as though they had flash. Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
Yawgmoth's Will 2BSorcery Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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