Card Codex

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17 May 2024: Card library updated.

Nalia de'Arnise

1WB · Legendary Creature — Human Rogue

You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Frost Augur USnow Creature — Human Wizard {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) 1/2
Callous Deceiver 2UCreature — Spirit {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn. 1/3
Vampire Nocturnus 1BBBCreature — Vampire Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. 3/3
Tuskeri Firewalker 2RCreature — Human Berserker Boast — {1}: Exile the top card of your library. You may play that card this turn. (Activate only if this creature attacked this turn and only once each turn.) 3/2
Verge Rangers 2WCreature — Human Scout Ranger First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) 3/3
Triumph of Saint Katherine 4WCreature — Human Warrior Lifelink Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library. Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) 5/5
Ire Shaman 1RCreature — Orc Shaman Menace (This creature can't be blocked except by two or more creatures.) Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card. 2/1
Abbot of Keral Keep 1RCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. 2/1
Radha, Heart of Keld 1RGLegendary Creature — Elf Warrior As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. 3/3
Rootwater Mystic UCreature — Merfolk Wizard {1}{U}: Look at the top card of target player's library. 1/1
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