Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nameless Conqueror

· Enchantment Creature — Human Samurai

Trample, haste 3/3

Similar cards

Color identity:
NameManaTypeText
Wolfkin Outcast 5GCreature — Human Werewolf This spell costs {2} less to cast if you control a Wolf or Werewolf. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 5/4
Seeker of Insight 1UCreature — Human Wizard {T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn. 1/3
Scrounged Scythe Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) Equip {2}
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Skirsdag Supplicant 2BCreature — Human Cleric {B}, {T}, Discard a card: Each player loses 2 life. 2/3
Butcher's Cleaver 3Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is a Human, it has lifelink. Equip {3}
Foriysian Interceptor 3WCreature — Human Soldier Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature each combat. 0/5
Cunning Advisor 3BCreature — Human Advisor {T}: Target opponent discards a card. Activate only during your turn, before attackers are declared. 1/1
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Solitary Hunter 3GCreature — Human Warrior Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. 3/4
Page 314