M:tG card similarity search
3U · Creature — Wizard Avatar
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */*
Name | Mana | Type | Text |
---|---|---|---|
Puppeteer | 2U | Creature — Human Wizard | {U}, {T}: You may tap or untap target creature. 1/2 |
Nature's Way | 1G | Sorcery | Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control. |
Granitic Titan | 4RR | Creature — Elemental | Menace Cycling {2} ({2}, Discard this card: Draw a card.) 5/4 |
Kutzil, Malamet Exemplar | 1GW | Legendary Creature — Cat Warrior | Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3 |
Evolving Adaptive | G | Creature — Phyrexian Warrior | Evolving Adaptive enters the battlefield with an oil counter on it. Evolving Adaptive gets +1/+1 for each oil counter on it. Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive. 0/0 |
Chainweb Aracnir | G | Creature — Spider | Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Chainweb Aracnir escapes with three +1/+1 counters on it. 1/2 |
Brawl | 3RR | Instant | Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature." |
Armored Armadillo | W | Creature — Armadillo | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4 |
Devil K. Nevil | 2R | Legendary Creature — Devil Performer | Haste When Devil K. Nevil enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.) 2/1 |
Bite Down | 1G | Instant | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |