Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nantuko Disciple

3G · Creature — Insect Druid

{G}, {T}: Target creature gets +2/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Storm Strike RInstant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Cromat WUBRGLegendary Creature — Illusion {W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library. 5/5
Earthlore GEnchantment — Aura Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Pride of the Perfect 3BEnchantment Elves you control get +2/+0.
Rouse the Mob RInstant Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn.
Nemata, Grove Guardian 4GGLegendary Creature — Treefolk {2}{G}: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. 4/5
Sewer Rats BCreature — Rat {B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn. 1/1
Gold Rush 1GInstant Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
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