Card Codex

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17 May 2024: Card library updated.

Nantuko Disciple

3G · Creature — Insect Druid

{G}, {T}: Target creature gets +2/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Indomitable Will 1WEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+2.
Mageta's Boon 1WEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+2.
Rush the Room RInstant Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Ceaseless Searblades 3RCreature — Elemental Warrior Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. 2/4
Engineered Might 3GWSorcery Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.
Wave-Wing Elemental 5UCreature — Elemental Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. 3/4
Wild Defiance 2GEnchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
Blanchwood Armor 2GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Invigorate 2GInstant If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
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