M:tG card similarity search
2G · Creature — Insect Druid
{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
Name | Mana | Type | Text |
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Moorland Rescuer | 5W | Creature — Human Knight | When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer. 4/4 |
Livaan, Cultist of Tiamat | 2R | Legendary Creature — Dragon Shaman | Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.) 1/3 |
Tattermunge Witch | 1R/G | Creature — Goblin Shaman | {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1 |
Valakut Predator | 2R | Creature — Elemental | Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. 2/2 |
Vigilant Sentry | 1WW | Creature — Human Nomad | Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2 |
Hermitic Nautilus | 1U | Artifact Creature — Nautilus | Vigilance {1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. 1/4 |
Soulblade Djinn | 3UU | Creature — Djinn | Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 4/3 |
Dragonrage | 2R | Instant | Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." |
Wake Thrasher | 2U | Creature — Merfolk Soldier | Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. 1/1 |
Herd Gnarr | 3G | Creature — Beast | Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. 2/2 |